Pubmedia Jurnal Pendidikan Olahraga Vol: 3. No 2, 2025. Page: 1-7 Development of a MotorAeNeural Testing System Using Motion-Tracking Technology to Measure Skill Response Speed in Volleyball for Youth Players Amer Mishaal Faihan General Directorate of Education in Anbar DOI: https://doi. org/10. 47134/jpo. *Correspondence: Amer Mishaal Faihan Email: amermushal1966@gmail. Received: 26-10-2025 Accepted: 26-11-2025 Published: 26-12-2025 Copyright: A 2025 by the authors. Submitted for open access publication under the terms and conditions of the Creative Commons Attribution (CC BY) . ttp://creativecommons. org/licenses/by/ 0/). Abstract: The researcher used an experimental method using a design of two equivalent groups with pre- and post-tests, as it is appropriate for the nature of the problem and aligns with the objectives of the study. The research population consisted of youth volleyball players aged . Ae16 year. registered in the sports academies of Al-Anbar Sports Club, totaling . The most important conclusions were that the motorAeneural exercises used in the training program significantly improved the skill response speed of the experimental group, which was reflected in their performance on the post-tests, particularly in the movingball response test. The motion-path tracking exercises enhanced motor accuracy and visualAemotor coordination among the experimental group, leading to better execution of fundamental volleyball skills. Keywords: Test System. Motion-Tracking Technology. Skill Response. Volleyball. Introduction Research Significance A test is a presentation where responses are collected from the subject. Measured both qualitatively and quantitatively. Measurement is a collection of data of a performance or a task completed by a sports person by using scientific techniques. It has become necessary to rely on modern assessment methods that seek to determine reaction time, as it represents one of the fundamental determinants of athletic performance, especially in sports that rely on rapid ball exchange, such as volleyball. Players must develop the ability to make decisions and respond quickly to various stimulus, including the direction of the ball and the movement of the opponent. With latest developments in motion-tracking technologies, it became possible to collect accurate data on playersAo movement patterns. Hence, the importance of this research lies in the need to develop a true testing system that measures reaction time using the latest technologies, allowing researchers and coaches to analyze motor skills better. https://edu. id/index. php/jpo Pubmedia Jurnal Pendidikan Olahraga Vol: 3. No 2, 2025 2 of 7 Research Problem The researcher observed through his experience in Volleyball the absence of a standardized, true testing system that relies on motion-tracking technology to measure skill response speed among young players. This absence limits coachesAo ability to accurately assess playersAo performance levels and identify strengths and weaknesses. Most youth players suffer from deficiencies in several perceptual abilities related to the gameAisuch as perception of distance, time, force, and directionAiwhich negatively affect their motor response speed when performing skills. Therefore, the researcher sought to develop a motorAeneural testing system using motion-tracking technology to measure skill response speed among youth volleyball players. Research Objectives To design a testing system based on motion tracking for measuring skill response speed among youth volleyball players. To identify the level of skill response speed among youth volleyball players. To determine the relationship between the indicators of the tracking system and the technical performance level of youth volleyball players. Research Hypotheses There are statistically significant differences attributed to the impact of the proposed system on measuring skill response speed among youth volleyball players, in favor of the experimental group (Mohammed Hammood et al, 2. (Mohammed et al, 2. (Omar et al, 2. Methodology Research Method The researcher employed the experimental method using a design of two equivalent groups with pre- and post-tests, as it is appropriate for the nature of the problem and aligns with the objectives of the study. Research Population and Sample The research population consisted of youth volleyball players aged . Ae16 year. registered in the sports academies of Al-Anbar Sports Club, totaling . Table 1. Description of the Research Sample Variable Unit of Measurement Mean Standard Deviation Age Height Weight Training Years https://edu. id/index. php/jpo Pubmedia Jurnal Pendidikan Olahraga Vol: 3. No 2, 2025 3 of 7 Tools and Devices Used in the Study Two-dimensional motion-tracking system (IMU Ae Optica. High-resolution camera installed in the volleyball court. Video-analysis software for determining response time and movement speed. Technical performance evaluation form . ttached as an appendi. Research Tests Moving Ball Response Test: Measures motor and skill response speed when facing a suddenly moving ball, and the playerAos ability to make decisions and execute an appropriate skill. Visual and Auditory Response Test: Measures motor response speed to visual or auditory stimuli and the playerAos ability to differentiate stimulus type and select the proper response. Movement Path Tracking Test: Measures the playerAos ability to follow a defined path with speed and accuracy using hand or body movements, while recording errors, deviations, and performance time. Pre-Tests Pre-tests were administered on 6/2/2025 at Al-Anbar Sports Club volleyball court at 10:00 m, where the proposed skill tests were conducted. Training Exercises Used in the Study The researcher prepared a set of exercises directly related to the tests (Moving Ball Ae Visual & Auditory Ae Movement Path Trackin. First: Exercises Related to the Moving Ball Response Test Multidirectional Ball Reaction. Unexpected ball from behind the screen. Second: Exercises for Visual and Auditory Response Light Reaction Drill. Sound Cue Drill. Third: Exercises Related to Movement Path Tracking Ladder Track. Movement-path tracking using the ball. Main Experiment The main experiment was conducted from 9/2/2025 to 9/3/2025 on the volleyball court of Al-Anbar Sports Club. The exercises designed by the researcher were administered to the experimental group as shown in the table below: https://edu. id/index. php/jpo Pubmedia Jurnal Pendidikan Olahraga Vol: 3. No 2, 2025 4 of 7 Table 1. The main experiment Day Type of Exercise Number of Sets Duration First Moving Ball Paths 4 sets 25 minutes Second Visual Auditory 6 sets 30 minutes Third Motor Paths Skill Integration 4 sets 25 minutes Post-Tests Post-tests for both groups were administered on 31/10/2025 at Al-Anbar Sports Club volleyball court. Statistical Methods The Statistical Package for Social Sciences (SPSS) was used (Abdullateef AbdulJabbar et al, 2. (Fayyad et al, 2. (Khalaf et al, 2. Result and Discussion Table 2. Control Group Tests Moving Ball Response Pre-test (Median / Post-test (Median / Wilcoxon Sig. IQR) IQR) Value Level 33 / 0. 12 / 0. Significance Not VisualAeAuditory 462 / 0. 399 / 0. Response Not Movement Path 58 / 4. 62 / 3. Tracking Not Table 3. Experimental Group Tests Pre-test (Median / Post-test (Median / Wilcoxon Sig. Significance IQR) IQR) Value Level Moving Ball Response 87 / 0. 03 / 0. Significant VisualAeAuditory 487 / 0. 363 / 0. Significant 60 / 4. 66 / 3. Significant Response Movement Path Tracking Table 4. Comparison Between the Two Groups Tests Moving Ball Response VisualAeAuditory Response Movement Path Tracking Experimental Group (Median / IQR) 03 / 0. Control Group (Median / IQR) 12 / 0. 363 / 0. 399 / 0. Significant 66 / 3. 62 / 3. Significant https://edu. id/index. php/jpo MannAeWhitney Sig. Significance Value Level 18 Significant Pubmedia Jurnal Pendidikan Olahraga Vol: 3. No 2, 2025 5 of 7 Conclusions The motorAeneural training used in the program demonstrated a clear ability to improve reaction time among the experimental group, which was reflected in their after-test performanceAiespecially in the moving-ball response test. Training based on visual and sound stimuli contributed to improving the playersAo sensoryAeneural processing efficiency, resulting in a reduction in their reaction time compared to the control group. Movement-path tracking exercises helped develop motor precision and visualAemotor coordination among the experimental group, which led to enhanced efficiency in performing fundamental volleyball skills. Integrating perceptualAemotor training with reaction time training provided players with better opportunities to build many motor programs within a single skill situation, making it easier for them to cope with fast changes during volleyball. Recommendations Highlight the importance of training players to develop fast responses to visual and sound stimuli, as these represent important components influencing the quality of making decisions during the game. Emphasize implementing integrated exercises that combine sensory reception of stimuli with good motor responses, preferably performed in open environments that simulate playing conditions. Urge the design of new training exercises that simulate real-game scenarios in volleyball, making players develop flexible motor programs capable of adapting to changing situations. Adopt motorAeneural tests . ath tracking, ball response, visual and sound respons. as assessment tools to measure the development of the play, reinforce strengths, and weakness References