Bilingual: Jurnal Pendidikan Bahasa Inggris Vol. 6 No. 2, 2024 DOI: 10. 36985/70reza42 e Ae ISSN: 2302 - 6596 THE EFFECT OF USING CARTOON MOVIE TO INCREASE STUDENTS VOCABULARY ABILITY IN SEVEN GRADE OF SMPN 1 PEMATANGSIANTAR 1Yosi Chintia Purba, 2R idwin Purba, 3Rohdearni Wati Sipayung English Education. Simalungun University ABSTRACT The aim of this research is to find out the effect of using cartoon movie to increase students vocabulary ability at SMPN 1 Pematangsiantar. This was a research with quantitative approach. The method in this research was Pre-experimental with pretest- posttest control group design. The samples were 62 students of junior high school, 31 students classified as the experimental group and 31 students as the control group. It was used the writing test for the instrument and the data was analyzed using SPSS 2. The results of the data analysis indicate that hypothesis testing of post test scores, it is found that tcount = 4. 614> ttable = 1,697 at the significance level yca = 0,05 and degrees of freedom . = 30, null hypothesis (H. is rejected and alternative hypothesis (H. is accepted. It means that there are significantly effect on students vocabulary ability by using Cartoon Movie as a learning media in seventh grade of SMPN 1 Pematang Siantar. This is also supported by Muhammad Iqbal Maliang . that Cartoon Movie are designed not only Porject Based Learning gives the experience to students discussing and develops their critical thinking. The learning activity also is not teacher centered, because the researcher asked the students to design a plan and record video with the topic they choose. While the students were doing the project, the researcher was monitoring the progress of their project. This project increased the teamwork so that student could be more active in learning activity. After doing the video project, the students asked to write down the procedure text step by step based on the video they made. By doing the project video, the student could understand the process step by step of making a procedure of something, and could improve their writing better directly from the Keywords: Project Based Learning. Writing Skill. Procedure Text INTRODUCTION The Background of Research English is an international language that is used as a means of communication by various countries in the world, so English is very important for education, science, knowledge and There are four skills in English, namely reading, writing, listening and speaking, and vocabulary is a very important component to be able to master these four skills. and these four skills can be mastered if we are already proficient in English, therefore the first thing to learn is how we can use English, namely by mastering the vocabulary. Above this study focuses on choosing a suitable media that is audio visual media to teach vocabulary, in this case cartoon film is considered as suitable media. By using cartoon movie the students seem easier to understand the vocabulary because they like the cartoon especially DoraAos The Problem of Research Considering to the problems of teaching and learning in writing has been described in the background of the research, this research is addressed to answer the following question: AuThe effect of using cartoon movie to increase students vocabulary in seven grade of SMPN1 PematangsiantarAy The Objective of Research This research is aimed to obtain the effect of using of cartoon movie to increase students vocabulary ability in seven grade of SMPN 1 Pematangsiantar. This is an open access article distributed under the Creative Commons Attribution 4. 0 International License Bilingual: Jurnal Pendidikan Bahasa Inggris Vol. 6 No. 2, 2024 DOI: 10. 36985/70reza42 e Ae ISSN: 2302 - 6596 II. THE REVIEW OF LITERATURE Definition of Vocabulary Vocabulary is a set of words, typically the set in a language or the set known to an The word vocabulary originated from Latin vocabulum, meaningAy a word, nameAy. forms an essential component of language and communication, helping convey thoughts, ideas, emotions, and informations. One classification involves the three types of reading vocabulary found in textbooks (Richard, 1999:. The first type general vocabulary, it consists of everyday words with widely acknowledge meanings in common usage. The second type, special vocabulary, it is made of words from everyday vocabulary that take on specialized meanings in a particular content area. The third type, technical vocabulary, it consists of words that are used only in a particular Definition of Media According to Heinich in (Daryanto, 2010:. Media is an intermediary or introductory between a speakers to the listener in the communication. So the media as a connector between communication and communicant. Media is a means of communication and source of information. Maldino . from the definition above it can be said that anything which carries the information between a source and a receiver is called media. The purpose of media is to facilitate communication and learning (Heinich 2010:. Definition Cartoon Movie Oxford American Word Power Dictionary . , is a movie or television program that tells a story by using moving drawings instead of real people and places. Another expert. Poulson says that basically a cartoon is a form of media which uses animation and characters. THE METHOD OF RESEARCH The Research Design The research design used in this study is pre-experimental design in the form of one- group pre-test and post-test. Experimental research is a scientific investigation in which an investigator manipulates and controls one or more independent variables and observes the dependent variable (Ary, 2006:. It means that the experimental research needs a group that can be a control group and other group is experimental group. Experimental research can be done in the laboratory, in the class and in the field. The Location of Research This research is conduct at SMPN 1 Pematangsiantar 2023/2024, which is located at Merdeka street No. 15 Pematangsiantar. This research chooses SMPN 1 Pematangsiantar because the researcher has been experienced internship for three months and found that the studentsAo vocabulary ability especially at the seventh grade studentsAo must be improved. The Population and Sample Population of this research is the whole seventh grade students of SMPN 1 Pematang iantar on the second semester of academic year 2023/2024. There are two classes of seventh grade in SMPN 1 Pematangsiantar is sample in this research. To decide which class will be the control class and the experimental class, the writer considers making lottery paper. The quantity of students in each class of the population as follow: Table 3. 1 Population of the Research No. Class VII Ae 4 VII Ae 5 Total Number of Students The Technique of Collecting Data According to Mudjiarahardjo, collecting data is an activity to organize, sort, group, code or mark and categorize it so that a finding is obtained based on the focus or problem to be This is an open access article distributed under the Creative Commons Attribution 4. 0 International License e Ae ISSN: 2302 - 6596 Bilingual: Jurnal Pendidikan Bahasa Inggris Vol. 6 No. 2, 2024 DOI: 10. 36985/70reza42 (Andriyani & Al ghofar, 2. The data which analyzed was gotten from the test and The writer analyzed the data based on the collecting data of score pre test and post test of experimental class and control class. The Technique of Analyzing Data In the pre-test and post-test assessment. Researchers calculated the frequency andnormality of testing using SPSS version 26. The steps we have to do in the SPSS 26. 0 program are frequency, statistic table, test of normality, test of homogeneity,testing hypothesis IV. THE DATA AND DATA ANALYSIS The Data and Data Analysis of Research Based on the calculation of frequency, statistic and normality, the researcher gotthe result that all data in pre-test and post-test of both control and experimental class are normal distributed. Homogenity test were used to decide whether a test was homogenous or not. It was important because the similarity of both groups would influence the result of test. Moreover, homogenity of a test was used a requairement to calculated t-test. Then, the next calculation was finding of homogenity test by using SPSS Version 26. 00 as follows : Table 4. 17 Homogenity variance of post test score of Experimental Classand Control Class Test of Homogeneity of Variance Posttestexperimentalandc Levene Statistic Based on Mean Based on Median Based on Median and with adjusted df Based on trimmed mean Sig. Determination of variance from several populations has the same variance or cannot be seen from the significance value. This rese use a significance level yca = 0,05. If sig > 0,05 then the data is declared to have the same variant, and if sig < 0,05 then the data is not declared to have the same variant. The table above shows that sig 0,059 > 0,05 then the data in the two class have the same variant . , meaning that the data come from the same population. Paired Samples Test Sig. Paired Differences Confidence Std. Deviati Mean Pair Post experimental class - Post test Control Class Std. Erro Mea Interval of the Difference Lower Upper Based on the table above, it can be said that tcount = 4. 614 > ttable = 1,697 at the significance level yca = 0,05 and degrees of freedom . = 30, null hypothesis (H. is rejected and alternative hypothesis (H. is accepted. It means that there is significant effect on studentsAo This is an open access article distributed under the Creative Commons Attribution 4. 0 International License Bilingual: Jurnal Pendidikan Bahasa Inggris Vol. 6 No. 2, 2024 DOI: 10. 36985/70reza42 e Ae ISSN: 2302 - 6596 vocabulary by using cartoon Movie at seventh grade of SMPN 1 Pematang Siantar. The Finding and Discussion of Research The data analysis above presents the findings of a study conducted to evaluate the effect of using Cartoon Movie on improving studentsAo vocabulary ability. The research was conducted with a population of 342 students and a sample of 62 students. The researcher selected two classes as the experimental class (VII-. consist of 31 students and control class (VII-. consist of 31 students. Pre-test and post-test were conducted to evaluate the effect of using Cartoon movie to improve studentsAo vocabulary. The studentsAo pretest score in experimental class is 1485 where the mean is 47. While the studentsAo pretest score in control class is 1691 where the mean is 54. 55 After the treatment applied where the experimental class using cartoon Movie, and the control class using conventional learning, the studentsAo score for both class show significant different since the posttest score in experimental class is 2356 where the mean is 76. 00, while the posttest score in control class is 1948 where the mean is 62. Based on the hypothesis testing of posttest scores, it is found that tcount = 4. ttable = 1. 614 at the significance level yca = 0,05 and degrees of freedom . = 30, null hypothesis (H. is rejected and alternative hypothesis (H. is accepted. It means that there is significant differences on studentsAo skill by using Cartoon Movie and without using Cartoon Movie to improve studentAos vocabulary ability at seventh grade of SMPN 1 Pematangsiantar. This is also supported by Muhammad Iqbal Maliang . that Cartoon Movie are designed not only to entertain the children, but cartoon can be also used to teach and educated the students. The students in control class did not taught the learning process using cartoon movie had difficulties to understand the meaning of vocabulary and making the sentences and made they got low score than the experimental class. While the experimental class who taught learning using Cartoon Movie got the higher score than the control class. In experimental class the Researcher helped the students to increase their vocabulary ability by using cartoon Movie. Firstly the researcher giving the Cartoon Movie which is AuDora the ExplorerAy to watch, before the cartoon begins. The researcher gave the instruction to watch the cartoon and find out the new vocabulary from it. Second, after the cartoon finished, the students got many new vocabularies from the cartoon, then the Researcher give the post test to answered. In the post test, students did some questions to translate the vocabularies based on the Cartoon Movie and make the sentences using new vocabularies. CONCLUSION AND SUGGESTION Conclusion Based on the discussion in the previous chapter, it was clear the use Cartoon Movie can increase the studentsAo vocabulary ability. The studentsAo score in vocabulary test before using cartoon movie is low. It is different from the studentsAo ability after using Cartoon Movie in learning vocabulary. It can be found in students post-test. The score was higher than the pretest. Using Cartoon Movie in learning activity contributed to the studentsAo mastery in It can increase studentAos understanding about the words and can increase studentsAo vocabulary mastery Based on the data of the analysis, it can be concluded that hypothesis testing of posttest scores, it is found that t count = 4. 614 > ttable = 1,614 the significance level yca = 0,05 and degrees of freedom . = 30, null hypothesis (H. is rejected and alternative hypothesis (H. is accepted. It means that there are significant effect on studentsAo vocabulary mastery by using Cartoon Movie and without using Cartoon Movie at seventh grade of SMP Negeri 1 Pematang Siantar. Suggestion Based on the conclusion above, the researcher presents some suggestions as follows: The teacher should use method in teaching learning process in order to make students more interested in learning the lesson. To improve studentsAo knowledge of the English vocabulary. They do not have to just study based on the book only. The teacher should find another way in teaching so that the class will be fun and enjoyable. This is an open access article distributed under the Creative Commons Attribution 4. 0 International License Bilingual: Jurnal Pendidikan Bahasa Inggris Vol. 6 No. 2, 2024 DOI: 10. 36985/70reza42 e Ae ISSN: 2302 - 6596 The teacher should be able to choose a good media. For instance the teacher may use Cartoon Movie to make their students enjoy the class and to solve studentsAo boredom in the classroom. This media involved the participation of the students in learning and teaching process. By this media the students can increase their motivation in learning with a fun learning sources, and can improve their English, especially in teaching vocabulary. The researcher suggested the future to conducted classroom action research by using Cartoon Movie in teaching, especially in teaching vocabulary. REFERENCES